Use this API to listen for system memory warning events. When the system is running low on memory, you can release unnecessary resources to prevent your Mini Program from being terminated.
Parameters
Property Type Required Description callback Function Yes Callback function when memory warning occurs
Callback Parameters
Property Type Description level Number Memory warning level (higher means more critical)
Memory Warning Levels
Level Description 10 Low memory warning (iOS only) 15 Critical memory warning (iOS only) 5 Low memory warning (Android)
Code Example
Basic Usage
my . onMemoryWarning (( res ) => {
console . log ( 'Memory warning level:' , res . level );
});
Release Resources on Warning
App ({
globalData: {
cache: {},
images: []
},
onLaunch () {
my . onMemoryWarning (( res ) => {
console . log ( 'Memory warning:' , res . level );
this . releaseMemory ( res . level );
});
},
releaseMemory ( level ) {
if ( level >= 10 ) {
// Clear cached data
this . globalData . cache = {};
// Clear large image arrays
this . globalData . images = [];
console . log ( 'Memory released due to warning' );
}
}
});
Page-Level Memory Management
Page ({
data: {
largeDataSet: [],
imageUrls: []
},
onLoad () {
my . onMemoryWarning ( this . handleMemoryWarning );
this . loadData ();
},
handleMemoryWarning ( res ) {
if ( res . level >= 10 ) {
// Keep only essential data
const essentialData = this . data . largeDataSet . slice ( 0 , 10 );
this . setData ({
largeDataSet: essentialData ,
imageUrls: []
});
my . showToast ({
content: 'Cleared cache to free memory'
});
}
},
onUnload () {
my . offMemoryWarning ( this . handleMemoryWarning );
}
});
When you receive a memory warning, release unused resources immediately. Failure to do so may result in your Mini Program being terminated by the system.
my.offMemoryWarning Stop listening for warnings
my.getSystemInfo Get system information